NIBRIS`s Sadness to be in black and white.
“We [NIBRIS] decided to follow Nintendo’s path, which definitely fights the stagnation which has occurred in video games, and creates new trends. With this move, we want to create a unique environment, which is only available in Sadness.” NIBRIS employeeThis gothic horror game "only for adult players with strong nerves." is set for a 2007 release for the revolution and i am highly excited about it. sayonara
"But NIBRIS is not following the trend created though Sin City, but rather a game which is set pre-World War."
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